Sunday, 8 August 2010

Final Year Project

Christopher Dyke Showreel from Christopher Dyke on Vimeo.

Never got to show some of my work from final year project, its not all here but this is what I consider came out best from the project.

Thursday, 18 February 2010

Friday, 29 January 2010

Lighting and progress

Have been looking at how street lamps work, in order to see how they emit light and look whilst lit. Also have worked some more on the modeling, and start to work on the textures.

Wednesday, 27 January 2010

Monday, 25 January 2010

Friday, 22 January 2010

Modeling Finnished



Modeling completed, 3 point lighting rig setup.

Wednesday, 20 January 2010

Monday, 18 January 2010

ncloth

Have been playing around with ncloth to create a satchel on the side of the jeep, also to create the gear stick basin.

Saturday, 9 January 2010

Thursday, 3 December 2009

Netting

Am using a circular transparency ramp to make the netting on the back of the vehicle - an nclothed poly plane

Sunday, 22 November 2009

Creating Harley Davidson 1936

I am currently modeling a 1936 Harley Davidson bike to go into the scene as well, below is a blueprint from the side view and also the model of the bike frame.

Thursday, 19 November 2009

Tonights Work



Resource for jeep

Just some more pictures for the jeep, going to try and make it look different from a standard miltary jeep and perhaps off road the vehicle somewhat. Also am using the chassis pictures to model the undercarriage of the vehicle.


Jeep Progress

Have been working on the jeep for the first scene, this is how it looks so far. The wheels are already completed and I shall import them separately.


Wednesday, 18 November 2009

Jeep Scene


I have come some way in changing the Jeep Scene up somewhat - I want to create the environment in a more cavernous place, using things like crystals - set up with maya HDRI to illuminate most of the scene, perhaps using many blues and purples to colour the cavern and give it an icy feel. I also wish to include something like a waterfall and foliage into the backdrop behind the gateway.

Progress on the jeep is also coming along - and the main base mesh is almost complete. Soon I will get onto detailed and then I can begin progress on creating the texture and such forth.

Some of the pictures to the side show off the kind of colours I want to include - the icy caverns giving off a blue aura, and then also looking at the quartz crystals which always protrude at cool angles and are also very square in dimension.
We have waterfalls giving an idea of different water spray patterns at the base of the falls. I will use these images to create the kind of cavern which will contain the alien gateway. Within this cavern I will place the jeep pointing towards a glowing light coming from the gateway.

Thursday, 12 November 2009

Enviroment Idea's

Have been thinking of some environments I could place the vehicles in, such as tanks in Westminster or some form of destroyed buildings from around London, placing a jeep outside one of the alien gateways or perhaps creating an APC facing up against a mech of some sort. Have sketched out a couple of ideas of what they might look like and I may start to develop one of them in MayaAlien Gateway - jeep would be placed in foreground

Army Guy thinking about placing in the gateway scene.

Poster Ideas

Looking in more depth at some ideas for a poster for this piece of work. I was thinking about going along the lines of one of the World War recruitment posters.

Uncle Sam and Kitchener Wants You are some of the most recognizable pictures from that era.



Maybe create one of these photos with the alliance that my tanks and vehicles represent whilst having a picture of the aliens and opposition fraction in the background on either side - or represented by the logo of each?

Friday, 30 October 2009

Zbrush Tutorials

I found that after using mudbox, I don't really like the interface and much prefer using Zbrush which I have used in the past - So I have decided to go back to Zbrush basic and start doing some work in it.

I am currently learning Zbrush, going through some VTC tutorials on how to use the interface and basic functions whilst also using Gnomon tutorials on basic sculpting. Learning to use zspheres for modelling and also what all the brushes do etc.

Sunday, 25 October 2009

Third Tank Tracks

Starting the tank tracks over again, have drawn some concept art to give me a better idea of what I want to create and also have how to layout the tracks in relation to the rest of the tank.
Am working to create even low polygon tracks so that I can then import them into zbrush and create most of the detail in there using normal maps.

Designs for the project - logo

Somewhere down the line either as a logo on the models or for the final packaging and also flash document I am going to need to create a logo for this project. I quite like the look of some of the WW2 era posters and also some of the posters from Farcry 2. I think I will research more into this and maybe look about designing one in Illustrator sometime.

WW2 PostersInspiration from Farcry 2 - APR and UFLL